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GameDev: Space Domination

In order to get my feet wet in the indie game development scene, I  created a few small scale games. For my last two projects, Space Domination and Block Smasher, I used Unity 3D as the game engine. I have dabbled into other library frameworks for C++ like SDL and Read more…

By Damian Depuy, 5 yearsMay 20, 2019 ago
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